Wiki
Fell and Sell wiki: dungeons, altars, weapons, crafting, and shop systems
Every Fell and Sell wiki page in one index: dungeons, altars, weapons, crafting, foraging, and shop economy.
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The Fell and Sell wiki cluster collects the dungeons hub, dungeon guide, extraction and death penalty, altars and builds, weapons, crafting and gear, the Quest Board, Living Forest foraging, the shop hub, pricing and demand, layout and furniture buffs, and upgrades and progression. Use the dungeons hub as the entry page for dungeon topics and the shop hub as the entry page for economy topics.
- Cluster
- Wiki (systems reference)
- Dungeon entry
- /dungeons
- Shop entry
- /shop
- Coverage
- 12 wiki pages
Dungeons wiki pages
Dungeons Hub
The cluster overview for every Fell and Sell dungeon topic.
Dungeon Guide
Combat basics, weapon handling, enemies, traps, and deep-floor risk.
Extraction and Death Penalty
Unbanked haul risk, the escape point, and the risk threshold per run.
Altars and Builds
Shrink, Midas Touch, and other altar effects and how they shape a build.
Weapons
Weapon categories, weapon handling, and which weapon fits each dungeon floor.
Crafting and Gear
Crafting recipes, gear tiers, and how a crafted weapon compares to a banked haul.
Quest Board
How Quest Board rewards turn into gold and gear for the next run.
Living Forest Foraging
Goblin raids, thunderstorms, psychedelic mushroom season, and the foraging trade-off.
Shop wiki pages
Shop Hub
The cluster overview for every Fell and Sell shop topic.
Shop Pricing and Demand
Pricing inputs, price modes, prestige, decoration, and how demand shifts.
Shop Layout and Furniture Buffs
Display types, zoning, combat buffs, and commercial appeal from furniture.
Shop Upgrades and Progression
Reinvest priorities, expansion, balance, compounding, and premature signs.