Fell and Sell player-set pricing responds to supply, demand, prestige, and decoration bonuses. The Fair price mode fits neutral demand, the High price mode fits high Prestige plus high decoration bonus, and the Low price mode fits low Prestige plus slow-moving stock. Adjust rather than set once.

How pricing responds to supply and demand

Fell and Sell pricing responds to supply and demand on a per-item basis. High supply and low demand push the price floor down; low supply and high demand pull the price ceiling up. The official Steam feature list confirms that player-set pricing responds to supply, demand, prestige, and decoration bonuses, so the pricing system reads the shop's current state before settling on a price ceiling. The supply-and-demand framing is attributed to guide sources.

The Fair, High, and Low price modes and when each applies

The Fair price mode fits neutral demand and a moderate Prestige; the High price mode fits high Prestige plus a strong decoration bonus; the Low price mode fits slow-moving stock plus low Prestige. The mode list and the per-mode framing are attributed to guide sources.

What Prestige is and how it changes customer behaviour

Prestige is a shop-level ranking; higher Prestige customers accept higher prices and the shop's price ceiling rises with Prestige. Prestige rises as the shop sells consistently and falls when slow-moving stock piles up. The Prestige framing and the customer-behaviour framing are attributed to guide sources; the official Steam feature list confirms that player-set pricing responds to Prestige.

How decoration bonuses feed the price ceiling

Decoration bonuses raise the price ceiling by signalling a higher-tier shop to customers. The decoration bonus and the price ceiling rise together; a shop with a strong decoration bonus can hold a higher price on the same item than a shop with no decoration bonus. The framing is attributed to guide sources; the existence of decoration bonuses feeding the price ceiling is part of the official Steam feature list.

Testing and adjusting prices instead of setting once

Pricing is a recurring decision, not a one-time choice. Set a starting price, watch how the stock clears, and adjust. Slow-moving stock at the recommended price should be discounted or held; stock that clears too fast can be repriced upward as long as Prestige and the decoration bonus support it. The test-and-adjust framing is attributed to guide sources.

FAQ

When should I use High versus Low price mode?

Use High when Prestige and decoration bonus support a higher price ceiling. Use Low when slow-moving stock piles up at the recommended price and Prestige is low. Use Fair in between.

What is Prestige and how does it change pricing?

Prestige is a shop-level ranking. Higher Prestige customers accept higher prices and the price ceiling rises with Prestige. Prestige rises as the shop sells consistently and falls when slow-moving stock piles up.